No One Lives Forever 2 Prima's Official Strategy Guide

The "No One Lives Forever 2 Prima's Official Strategy Guide" was a licensed publication by Prima Games. It was written by Steve Honewell and was released in 2002. The book is a breakdown of the characters, equipment and intelligence items found in the game No One Lives Forever 2: A Spy in H.A.R.M.'s Way. There is also a complete walk-through of the various levels. The book has 190 pages. ISBN 0-7615-4084-9.

Chapter 1: Introduction

 * Background Information
 * How to use this book

Chapter 2: Dossier

 * The Protagonists
 * Cate Archer
 * Bruno Lawrie
 * General Morgan Hawkins
 * Isaac Barnes
 * Dr. Schenker
 * Magnus Armstrong
 * Kamal
 * The Villains
 * The Director
 * Dmitrij Volkov
 * Isako
 * Anoop Banerjee
 * Pierre the Mime King
 * Other Enemies
 * Ninjas
 * Soviet Soldiers
 * H.A.R.M. Thugs
 * H.A.R.M. Scientists
 * Evil Alliance Goons
 * Mimes
 * Calcutta Police
 * H.A.R.M. Bots
 * Super Soldiers

Chapter 3: Tools of the Trade

 * Weapons
 * Melee Weapons
 * Thrown Weapons
 * Small Arms
 * Long Arms
 * Explosive Devices
 * Explosives
 * Ammunition
 * Gadgets

Health and Armor

Chapter 4: Spy Tactics

 * Combat Basics
 * Aim High
 * Aim Lower
 * Burst Fire
 * Reloading
 * Stealth Basics
 * Crouching
 * Walking
 * Hiding
 * Listening
 * Quiet Weapons
 * Moving Bodies
 * Other Spy Tactics
 * Skill Points

Chapter 5: Mission 1- Cate Archer Must Die

 * The Director
 * Scene 1: Call It a Hunch
 * Scene 2: I Have Bad News

Chapter 6: Mission 2- Goodbye, Spy

 * Scene 1: The Spy Is Here!
 * Scene 2: The Death of Cate Archer

Chapter 7: Mission 3- Project: Omega

 * The Specter of War
 * Scene 1: Welcome to Siberia
 * Scene 2: Causing Trouble
 * Scene 3: The Power Station
 * Scene 4: Causing Trouble, Part 2
 * Scene 5: The Communications Tower
 * Scene 6: Causing Trouble, Part 3

Chapter 8: Mission 4- A Spy in H.A.R.M.'s Way

 * Scene 1: Outer Yard
 * Scene 2: The Old Records Building
 * Scene 3: Inner Yard
 * Scene 4: The Old Records Building, Part 2
 * Scene 5: Inner Yard, Part 2
 * Scene 6: The Old Records Building, Part 3
 * Scene 7: Inner Yard, Part 3
 * Scene 8: The Basement
 * Scene 9: Main Records Building

Chapter 9: Mission 5- Night Flight

 * Scene 1: The Basement
 * Scene 2: Inner Yard
 * Scene 3: Outer Yard
 * Scene 4: Terrain
 * Scene 5: Surprise, Surprise

Chapter 10: Mission 6- Diary of a Double Agent

 * Grasping at Straws
 * Scene 1: The House where Melvin Use To Live
 * Scene 2: Storm Rolling In
 * Scene 3: Tornado Trouble
 * Scene 4: Carried Away
 * Scene 5: After the Storm

Chapter 11: Mission 7- Double Cross

 * Scene 1: Knife in the Back
 * Scene 2: The Password
 * Scene 3: Planting a Bug
 * Scene 4: Wanted
 * Scene 5: Evil Alliance

Chapter 12: Mission 8- The Art of Murder

 * Scene 1: The Vault
 * Scene 2: Crossfire
 * Scene 3: Invisible Walls
 * Scene 4: The Getaway

Chapter 13: Mission 9- Ice Station Evil

 * Characters
 * Scene 1: Antarctica

Chapter 14: Mission 10- The Curse of Kali

 * Scene 1: Proving Ground

Chapter 15: Mission 11- The Interlopers

 * Scene 1: UNITY Headquarters

Chapter 16: Mission 12- Undersea

 * Scene 1: Submarine Bay
 * Scene 2: Command Deck
 * Scene 3: Crew Deck
 * Scene 4: Laboratories

Chapter 17: Mission 13- Terror in the Deep

 * Scene 1: Armstrong in Peril
 * Scene 2: Man-Handled
 * Scene 3: Sweet Revenge
 * Scene 4: Isako's Debt

Chapter 18: Mission 14- Preemptive Strike

 * Scene 1: The Fate of Khios

Chapter 19: Cooperative Mission 1: The Rescue

 * Scene 1:
 * Scene 2:
 * Scene 3:
 * Scene 4:
 * Scene 5:

Chapter 20: Cooperative Mission 2: The Super Computer

 * Scene 1:
 * Scene 2:
 * Scene 3:
 * Scene 4 and 5:

Chapter 21: Cooperative Mission 3: The Setup

 * Scene 1:

Chapter 22: Cooperative Mission 4: Sweep and Clear

 * Scene 1:

Chapter 23: Cooperative Mission 5: Mime to Kill

 * Scene 2:

Appendix

 * Skill Point Advances
 * Skill Point Awards